/*
Copyright 2021 0xCB - Conor Burns

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

#include "quantum.h"

/* This a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */
// clang-format off
 #define LAYOUT( \
     KA1, KA2, KA3, \
     KB1, KB2, KB3, \
     KC1, KC2, KC3 \
 ) \
 { \
     { KA1, KA2, KA3 }, \
     { KB1, KB2, KB3 }, \
     { KC1, KC2, KC3 } \
 }
// clang-format on
